AI: friend or foe? (1 of 5)

A very brief history of art: In the beginning…

The following article is the result of a bloody fight between myself and a guy I married a few centuries ago. In the end we had to acknowledge that our points of view were virtually identical but neither of us wanted to admit it. So we reached a compromise: he wrote the article, I deleted the most politically incorrect remarks, he rewrote them in a milder form, I got a bunch of roses as an apology, he got a fine dinner. Occasionally marriage can be a great thing… 🙂

Lately I’ve read a lot of posts wailing, grumbling and moaning about the latest developments of AI potentially stealing the job from all kind of artists. Some of them looked reasonably well-informed, others gave the impression of a strong emotional position not really supported by any actual experience or direct knowledge.

Be it as it may, I think they could be right: if things keep going the way they are, plenty of ‘artists’ will inevitably lose their jobs as soon as their customers learn how to order a piece of art directly at the source, a skilled and most likely way cheaper AI. It’s just a matter of time, but the trend looks pretty clear.

However this is not the first time such a tragedy occurs: about four millennia ago some ruthless guy invented the potter’s wheel without giving a thought to the countless people his devilish invention would leave jobless: soon all those skilled artists capable of making a nicely round vase in less than a week saw their customers fade away and go buy for a ludicrously low price a perfectly round vase made in a quarter of an hour with the new gadget.
Still someone – probably a jobless artist – must have considered that the concept of ‘art’ could not be constrained to the way a beautiful thing is made: it might as well extend to the feelings such a beautiful thing elicits in us humans. And he (or she) started decorating those outrageously round vases with paintings that survived all the way to us, beautiful pieces of art having very little to do with the roundness of the support.

It’s sort of suggestive that for several millennia the Greek word τέχνη (téchne) has ever meant ‘art’ exactly in the sense we attach to this word today. Will that mean that in the course of time all arts are bound to get standardized and flattened into technology? I don’t know, I’m just thinking of another word, ‘artificial’…

Nor is this an isolated case…

next part:
A very brief history of art (2 of 5): growing up

Gameover’s Atelier: AI+Human Collection

For some of months I’ve been privately experimenting with Midjourney, and I’m constantly witnessing an enthralling, almost incredible evolution. As I’m using it quite intensively (2638 images generated so far) I’ve reason to believe that I’m also partaking in its ‘training’ 🙂

Self-awareness?

That’s a big word and IMO applying it to today’s AI would (still) be a gross overkill. However in those three months the improvement in composition and quality of the outcome were really astonishing – the ‘thing’ is definitely growing up and learning a lot!

As it may be expected, pretty often there’s plenty of post-processing and upscaling work to do and you end up with an image quite different from the original one. But not always. Sometimes all you need to do is to prompt the bot with the proper wording over and again until you like it, and then to touch up the final outcome just a little: in the end you find yourself thinking “OMG, that’s exactly what I had in mind!”.

I’ve read a lot about millions (or billions) of images being ‘stolen’ from their creators to train the AI – implying that everyone should be entitled to the correspondent royalties. But is it really theft, or are those images just used as machine-learning to point the AI towards some kind of independent creativity?

I’d rather go with the latter, also in view of the incredibly fast evolution of Midjourney.

Just consider…

Think for a moment: when you take a pic of a cathedral do you really wonder if you should pay a royalty to the bishop, or maybe to the architect who designed it? And does such a thought bother you when you photograph the work of a painter from the past, or a car whose logo you’ll remove in the post-processing, or someone on the street who agrees to it with a smile?

Now don’t you tell me that you aren’t drawing inspiration from somewhere when you create a work of your own – maybe from dozens of watermarked images, or from the pictures on an ancient book, or from a scene you just saw and found worth using, or, or…

Drawing inspiration is a human quality and this sort of empathy is the very base of creativity: you create from the world that surrounds you – no world, no creation.

I’ll agree, it’s quite disconcerting, even disturbing, to apply such concepts to a non-human entity, a mere ‘thing’ made of metal and silicon chips. But we shouldn’t forget that this ‘thing’ has been designed and made by humans, and humans are those who use it as the tool it is.

Setting aside philosophy, since this kind of images of mine were received well by Adobe and started selling promisingly I selected some and uploaded them to my Gameover’s Atelier. For the time being I limited my choice to simple subjects that I however find attractive and looked at from an unusual point of view. Should anyone be interested, they can be purchased pretty cheap – outrageously cheap indeed (50% down!) if bought before coming Christmas 😀

I had plenty of fun choosing and commenting them, and I’ll keep adding more and more every day.

Note: the opening image on top was initially created by me with Midjourney’s bot and carefully touched up. The Florentine merchant depicted there doesn’t exist and never did; nor can you buy a “Pear Computer”, to the best of my knowledge 🙂